With an all-new design that looks great on macOS Big Sur, Xcode 12 has customizable font sizes for the navigator, streamlined code completion, and new document tabs. Xcode 12 builds Universal apps by default to support Mac with Apple Silicon, often without changing a single line of code.
Successfully been able to convert obj to USDZ with Xcode on Mac using xcrun usdzconverter in terminal. Usdz. Quicklook now sports. It uses the CAEmitterCell API. Slender is one of those rare tools that fits neatly between development and design. Slender will scan your Xcode or Web projects and provide information on how image assets are being used. Exposing retina issues, unused assets, wasted space, and designer mistakes. Scan hundreds of file types for iPhone, iPad, Universal, Web, and Image.
Designed for macOS Big Sur.
Xcode 12 looks great on macOS Big Sur, with a navigator sidebar that goes to the top of the window and clear new toolbar buttons. The navigator defaults to a larger font that's easier to read, while giving you multiple size choices. New document tabs make it easy to create a working set of files within your workspace.
Document tabs.
The new tab model lets you open a new tab with a double-click, or track the selected file as you click around the navigator. You can re-arrange the document tabs to create a working set of files for your current task, and configure how content is shown within each tab. The navigator tracks the open files within your tabs using strong selection.
Navigator font sizes.
The navigator now tracks the system setting for 'Sidebar icon size' used in Finder and Mail. You can also choose a unique font size just for Xcode within Preferences, including the traditional dense information presentation, and up to large fonts and icon targets.
Code completion streamlined.
A new completion UI presents only the information you need, taking up less screen space as you type. And completions are presented much faster, so you can keep coding at maximum speed.
Redesigned organizer.
An all-new design groups all critical information about each of your apps together in one place. Choose any app from any of your teams, then quickly navigate to inspect crash logs, energy reports, and performance metrics, such as battery consumption and launch time of your apps when used by customers.
SwiftUI
SwiftUI offers new features, improved performance, and the power to do even more, all while maintaining a stable API that makes it easy to bring your existing SwiftUI code forward into Xcode 12. A brand new life cycle management API for apps built with SwiftUI lets you write your entire app in SwiftUI and share even more code across all Apple platforms. And a new widget platform built on SwiftUI lets you build widgets that work great on iPad, iPhone, and Mac. Your SwiftUI views can now be shared with other developers, and appear as first-class controls in the Xcode library. And your existing SwiftUI code continues to work, while providing faster performance, better diagnostics, and access to new controls.
Universal app ready.
Xcode 12 is built as a Universal app that runs 100% natively on Intel-based CPUs and Apple Silicon for great performance and a snappy interface.* It also includes a unified macOS SDK that includes all the frameworks, compilers, debuggers, and other tools you need to build apps that run natively on Apple Silicon and the Intel x86_64 CPU.
Updated automatically
When you open your project in Xcode 12, your app is automatically updated to produce release builds and archives as Universal apps. When you build your app, Xcode produces one binary 'slice' for Apple Silicon and one for the Intel x86_64 CPU, then wraps them together as a single app bundle to share or submit to the Mac App Store. You can test this at any time by selecting 'Any Mac' as the target in the toolbar.
Test multiple architectures.
On the new Mac with Apple Silicon, you can run and debug apps running on either the native architecture or on Intel virtualization by selecting 'My Mac (Rosetta)' in the toolbar.
Multiplatform template
New multiplatform app templates set up new projects to easily share code among iOS, iPadOS, and macOS using SwiftUI and the new lifecycle APIs. The project structure encourages sharing code across all platforms, while creating special custom experiences for each platform where it makes sense for your app.
Improved auto-indentation
Swift code is auto-formatted as you type to make common Swift code patterns look much better, including special support for the 'guard' command.
StoreKit testing
New tools in Xcode let you create StoreKit files that describe the various subscription and in-app purchase products your app can offer, and create test scenarios to make sure everything works great for your customers — all locally testable on your Mac. Cocktail 9 2 – general maintenance and optimization utility.
Get started.
Download Xcode 12 and use these resources to build apps for all Apple platforms.
What is it?Since Xcode 3.2, users have been able to run the Clang Static Analyzerdirectlywithin Xcode. It integrates directly with the Xcode build system andpresents analysis results directly within Xcode's editor. Can I use the open source analyzer builds with Xcode?Yes. Instructions are included below. | Viewing static analyzer results in Xcode |
Key features:
- Integrated workflow: Results are integrated within Xcode. There is no experience of using a separate tool, and activating the analyzer requires a single keystroke or mouse click.
- Transparency: Works effortlessly with Xcode projects (including iPhone projects).
- Cons: Doesn't work well with non-Xcode projects. For those, consider using scan-build.
Getting Started
Xcode is available as a free download from Apple on the MacApp Store, with instructionsavailable for using the analyzer.
Using open source analyzer builds with Xcode
By default, Xcode uses the version of clang that came bundled withit to analyze your code. It is possible to change Xcode's behavior to use analternate version of clang for this purpose while continuing to usethe clang that came with Xcode for compiling projects.
Why try open source builds?
The advantage of using open source analyzer builds (provided on this website)is that they are often newer than the analyzer provided with Xcode, and thus cancontain bug fixes, new checks, or simply better analysis.
On the other hand, new checks can be experimental, with results of variablequality. Users are encouraged to file bug reports(for any version of the analyzer) where they encounter false positives or otherissues.
set-xcode-analyzer
Starting with analyzer build checker-234, analyzer builds contain a commandline utility called set-xcode-analyzer that allows users to change whatcopy of clang that Xcode uses for analysis:
Operationally, set-xcode-analyzer edits Xcode's configuration filesto point it to use the version of clang you specify for staticanalysis. Within this model it provides you two basic modes:
- --use-xcode-clang: Switch Xcode (back) to using the clang that came bundled with it for static analysis.
- --use-checker-build: Switch Xcode to using the clang provided by the specified analyzer build.
Things to keep in mind
- You should quit Xcode prior to running set-xcode-analyzer.
- You will need to run set-xcode-analyzer undersudo in order to have write privileges to modify the Xcodeconfiguration files.
Slender 2 2 2 – Xcode Scanning Tool Windows 10
Examples
Slender 2 2 2 – Xcode Scanning Tool Installer
Example 1: Telling Xcode to use checker-235:
Note that you typically won't install an analyzer build in /tmp, butthe point of this example is that set-xcode-analyzer just wants a fullpath to an untarred analyzer build.
Example 2: Telling Xcode to use a very specific version of clang: Volume mixer mac.
Using open source analyzer builds with Xcode
By default, Xcode uses the version of clang that came bundled withit to analyze your code. It is possible to change Xcode's behavior to use analternate version of clang for this purpose while continuing to usethe clang that came with Xcode for compiling projects.
Why try open source builds?
The advantage of using open source analyzer builds (provided on this website)is that they are often newer than the analyzer provided with Xcode, and thus cancontain bug fixes, new checks, or simply better analysis.
On the other hand, new checks can be experimental, with results of variablequality. Users are encouraged to file bug reports(for any version of the analyzer) where they encounter false positives or otherissues.
set-xcode-analyzer
Starting with analyzer build checker-234, analyzer builds contain a commandline utility called set-xcode-analyzer that allows users to change whatcopy of clang that Xcode uses for analysis:
Operationally, set-xcode-analyzer edits Xcode's configuration filesto point it to use the version of clang you specify for staticanalysis. Within this model it provides you two basic modes:
- --use-xcode-clang: Switch Xcode (back) to using the clang that came bundled with it for static analysis.
- --use-checker-build: Switch Xcode to using the clang provided by the specified analyzer build.
Things to keep in mind
- You should quit Xcode prior to running set-xcode-analyzer.
- You will need to run set-xcode-analyzer undersudo in order to have write privileges to modify the Xcodeconfiguration files.
Slender 2 2 2 – Xcode Scanning Tool Windows 10
Examples
Slender 2 2 2 – Xcode Scanning Tool Installer
Example 1: Telling Xcode to use checker-235:
Note that you typically won't install an analyzer build in /tmp, butthe point of this example is that set-xcode-analyzer just wants a fullpath to an untarred analyzer build.
Example 2: Telling Xcode to use a very specific version of clang: Volume mixer mac.
Example 3: Resetting Xcode to its default behavior: